Journal Entry 1


Date: 1.5.2024

Activity:

  • Created a project in itch.io
  • Created a GitHub repo about this project
  • Created an empty Unity project
  • Added recommended .gitignore and .gitattributes file
  • Imported some image assets to the game
  • Designed a level layout

Notes:

Throughout the first week, I have brainstormed the idea of a game I want to make. Ultimately I decided to make a tower defence game with deck-building elements (cards mostly inspired on the board game Clank!).

The basic idea is:

  1. Draw 5 cards.
  2. Play your cards.
  3. Purchase new cards and special perks (maybe unlocks, gold, extra health or some temporary buffs) with currency generated that turn.
  4. Build towers using gold generated by cards. Gold is carried over next turns. Also player starts with enough gold to build their first tower.
  5. Run a wave. The difficulty is based on its wave number and can be adjusted with some cards.

Goal is to survive as many waves as possible. Final score is the number of waves beaten.

Depending on the complexity of the game and the remaining time, certain features might not be implemented.

Invested hours:

  • Setting up a project: 1.5 hours
  • Searching and importing assets: 1.5 hours
  • Designing a level: 1 hour

Outcome:

Bare project with a designed level.

Get Project C

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