Journal Entry 5
Project T » Devlog
Date: 28.5.2024
Activity:
- Downloaded the Breakout project and made it juicier. The following improvements were added:
- Initial colors
- Camera shake
- Brick setup - colors based on row, bounce movement with a random delay
- Juicy ball hit - ball gets bigger and with random color transition
- Juicy brick hit - constant rotation and movement based on ball's velocity
- Stretcy paddle
- Paddle face - only smile being tweened when hit, eye rotation is not working properly and the rest is not implemented
- Game fade in/out
- Ball trail - set color and width over time
- Puff of smoke - simple world particle when ball hits anything
- Confetti - simple particle when ball hits the paddle
- Sounds
- Slow motion
Notes:
Today, I have received an email about a missing homework for which I wasn't able to find the assignment. After asking a teacher, the assignment was posted on the website. So I checked it, downloaded it and applied as many juicy improvements as I could. Then the itch.io website was down, so I had to wait for the next day to post it.
Invested hours:
- Finding out what I was supposed to do: 30 minutes
- Downloading and preparing project: 30 minutes
- Setting up initial colors: 10 minutes
- Camera shake: 10 minutes
- Brick setup: 10 minutes
- Juicy ball hit: 10 minutes
- Juicy brick hit: 15 minutes
- Stretcy paddle: 10 minutes
- Paddle face: 30 minutes
- Game fade in/out: 10 minutes
- Ball trail: 10 minutes
- Puff of smoke: 15 minutes
- Confetti: 15 minutes
- Sounds: 10 minutes
- Slow motion: 10 minutes
Outcome:
Juicy version of the Breakout game attached to this post.
Files
breakout-juicy.zip 29 MB
May 28, 2024
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Project T
first project in nprg038 class
Status | In development |
Author | Adroman |
Genre | Platformer |
More posts
- Journal Entry 4Mar 27, 2024
- Journal Entry 3Mar 17, 2024
- Journal Entry 2Mar 04, 2024
- Journal entry 1.1Feb 27, 2024
- Journal Entry 1Feb 26, 2024
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